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NAG Studios
Unannounced Multiplayer Project
Role: Technical Designer
Development Time: In Development
Tools: Unreal Engine 4, Visual Studio, Perforce
Team: 16+
Contributions:
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Physics Based Mechanics and Physics Interactables
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UI Implementation for Mechanics and Game Modes.
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Many other things and here and there.
I primarily work with implementing New physics-based Mechanics and Interactables, making sure they feel good to play and Replicate as intended for Clients and Spectators.
I also do alot of UI implementation such as Indicators for the Mechanics and Game Mode related UI as well as many many other things here and there.
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