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NAG Studios
Unannounced Multiplayer Project

Role: Technical Designer

Development Time: In Development

Tools:  Unreal Engine 4, Visual Studio, Perforce

Team: 16+


  • Physics Based Mechanics and Physics Interactables

  • UI Implementation for Mechanics and Game Modes.

  • Many other things and here and there. 

I primarily work with implementing New physics-based Mechanics and Interactables, making sure they feel good to play and Replicate as intended for Clients and Spectators.

I also do alot of UI implementation such as Indicators for the Mechanics and Game Mode related UI as well as many many other things here and there.

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