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Unannounced First Person Shooter Multiplayer Project
Role: Technical Designer
Development Time: In Development
Tools: Unreal Engine 5, Visual Studio, Perforce
Physics Based Mechanics and Physics Interactables
UI Implementation for Mechanics and Game Modes.
Many other things and here and there.
I primarily work with implementing New physics-based Mechanics and Interactables, making sure they feel good to play and Replicate as intended for Clients and Spectators, as well as new iterations for the Game Mode along with the Programmers.
I also do some UI implementation such as Indicators for the Mechanics and Game Mode related UI as well as many many other things here and there.
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