Junkyard Bash

Role: Technical Game Designer
Duration: 2 Weeks (2018)
Tools: Unreal Engine 4
Team: 9
Music and SFX by Joakim Johansson
Junkyard Bash is a physics based racing game for 1-4 people where players race through a scrappy junkyard full of traps and junk.
This was the first project we did at Futuregames in two weeks where our theme was Physics and Goofiness. So we made a racing game with goofy characters and where the vehicles were all driven by physics.




My Contribution
I made all the Gameplay Scripting with Blueprint such as Input Handling, the Camera and the different Physics-Based Vehicles that are made completely from Scratch.
Playthrough



Camera Tilt and Roll

The Black Material represents Tar with alot of friction which gives the vehicle lesser acceleration

The Black Material represents Tar with alot of friction which gives the vehicle lesser acceleration
Ground Friction
Character Select Screen
You can play the game with 1-4 players but I made it comfortable to pickup and play so for example controller 1 and controller 4 could join a game and it would be a 2 player game with the split screen adjusted for the amount of players joined.


Slope Tilting & Pitching


Boost Jump, Bash and Drift


