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Professional

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 -Game, Level & Narrative Design
 -Story & Cinematics
 -Blueprint & C++

Narrative Driven, Time Bending First-Person Puzzle Platformer

Atmospheric First-Person Puzzle Platformer

Project C
(WiP)
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Paint & Detect Colors in Runtime to Enable extreme audio-visual fidelity and new gameplay possibilities

-C++
-Multithreading
-Subsystems
-Editor Widgets
-Free Example 
Project 
Runtime Vertex Color Paint and Detection Plugin

Unreal Engine 4 Marketplace Plugin
 

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Technical Designer

-Event Design, Cut scenes &
Implementation with Replication
for Current & Hot Joining Clients
-Advanced Physics
Interactables with Replication
-Mini Games
-Playtesting & Bugfixing
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Turn-Based Multiplayer Starter Kit setup with A*Pathfinding on a Grid, Fundamental Attack Abilities & Multiplayer Replication

Est. Release: Fall
2022

-Core Back-End & 
Gameplay Systems
primarily in C++ with
Replication Support. 

-Multiplayer Back-End
and Game Mode in
Blueprint. 
Turn-Based Multiplayer Starter Kit

Unreal Engine 4 Marketplace Pack
 

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Technical Designer

-Physics Based 
Mechanics and 
Interactables for 
Multiplayer
-UI Implementation for
Mechanics and Game 
Modes. 
-Many other things 
and there. 

 
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User friendly plugin that allows actors and characters to get affected by Slow, Pause and Rewind Time Manipulation

Est. Release: TBA

-C++ Based
-Powers Project C

 
Time Manipulation Plugin

Unreal Engine 4 Marketplace Plugin
 

School

-Game Play Programming
-Game Design
-Prototyping
Dinozards

Top-Down Brawler

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Multi Player Fast-Paced Spell Casting Action

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Hook & Swing Puzzle Platformer

-Tutorial Level Design 
-Cinematics
-Prototyping
Nim

Third-Person Puzzle Platformer

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Fast-Paced Action Shooter

-Level Design
-Composition
Unreal Tournament

First-Person Shooter

Multi Player Physics-Based Race Basher

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Junkyard Bash

Multi-Player Racer

-Multiplayer Back-End Systems
-Gameplay Scripting
-Physics Based Vehicles
-Game Design